We worked closely with the visual artist Shirazeh Houshiary to produce the animated film Dust.
In Houshiary's animated film Dust places itself between form and formlessness, presence and absence. Through candle flame and the accumulation of soot, paired with a chant moving as a wave from low to high by soprano Olivia Salvadori, an evolving cycle of images materialises and dematerialises. Houshiary showing us that what cannot normally be seen matters every bit as much as what we take for granted; celebrating the ceaseless rhythm and energy within ephemeral things, invisible but ever-present in the perceptible world.
The 3D animation for Houshiary's Dust was created using Autodesk Maya, the film was rendered using Mental Ray, textures were created in Adobe Photoshop, compositing and editing was completed in Adobe After Effects.
Houshiary's animated film Dust first exhibited (press release) as part of Houshiary's No Boundary Condition exhibition at the Lisson Gallery in London between 12th October and 12th November 2011.
Houshiary's Dust again exhibited (press release) as part of Houshiary's The eye fell in love with the ear exhibition at the Lehmann Maupin Gallery in New York City between 30th October and 28th December 2013.
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